Add aelxar js method, fixes for core libs, edit base file
aelxar is like aelx but it uses an array and does not use objects directly fixed various possible empty array access issues in various core lib & edit base files
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@@ -121,8 +121,7 @@ function setCenter(id, left, top)
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function goToPos(element, offset = 0)
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{
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try {
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if ($('#' + element).length)
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{
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if ($('#' + element).length) {
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$('body,html').animate({
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scrollTop: $('#' + element).offset().top - offset
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}, 500);
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@@ -558,6 +557,21 @@ function aelx(base, ...attach)
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return base;
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}
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/**
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* same as aelx, but instead of using objects as parameters
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* get an array of objects to attach
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* @param {Object} base object to where we attach the elements
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* @param {Array} attach array of objects to attach
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* @return {Object} "none", technically there is no return needed, global attach
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*/
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function aelxar(base, attach)
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{
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for (var i = 0; i < attach.length; i ++) {
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base.sub.push(Object.assign({}, attach[i]));
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}
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return base;
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}
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/**
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* resets the sub elements of the base element given
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* @param {Object} base cel created element
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@@ -201,8 +201,7 @@ function setCenter(id, left, top)
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function goToPos(element, offset = 0)
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{
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try {
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if ($(element))
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{
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if ($(element)) {
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// get the element pos
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var pos = $(element).cumulativeOffset();
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// if not top element and no offset given, set auto offset for top element
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@@ -618,6 +617,21 @@ function aelx(base, ...attach)
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return base;
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}
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/**
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* same as aelx, but instead of using objects as parameters
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* get an array of objects to attach
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* @param {Object} base object to where we attach the elements
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* @param {Array} attach array of objects to attach
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* @return {Object} "none", technically there is no return needed, global attach
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*/
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function aelxar(base, attach)
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{
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attach.each(function(t) {
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base.sub.push(Object.assign({}, t));
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});
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return base;
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}
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/**
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* resets the sub elements of the base element given
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* @param {Object} base cel created element
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